The Legend of Zelda first released in 1986. The game was a simple, top-down adventure that set many staples for Legend of Zelda games today. Vast overworlds with themed regions, music tracks, enemy types, and recurring protagonist Link all first appear in the original Zelda game, and have consistently showed up since. That said, Link is not as simple a protagonist as he seems.
Link's design is instantly recognizable: a blonde boy with elf-like pointy ears and a green tunic. While the key facets of Link's design have remained consistent, he has gone through plenty of changes. Link gets more mechanically advanced with each and every game, culminating with Breath of the Wild 2's upcoming iteration of Link, which looks to be the most complex yet.
The Legend of Zelda Games Tier List
The Legend of Zelda has always been a technically impressive series. No matter the era, each game has strived to innovate. The first Legend of Zelda, while simplistic by today's standards, was a marvel in 1986 thanks to using a game world unlike anything else at the time, and Link had multiple tools to aid in navigation beyond his sword, bow, and bombs.
This style of Zelda game carried on for a while with titles like A Link to the Past, The Minish Cap, and A Link Between Worlds, but each game puts its own technical spin on things. Link to the Past gave Link more movement options and allowed him to jump into a dark dimension. Minish Cap grants Link the ability to shrink down to explore new, tiny areas. Link Between Worlds expands on Link to the Past's world, but also gives Link the ability to merge into walls. Link's arsenal of moves and abilities also evolve with each game.
Zelda: A Link to the Past Fan Shows Off Incredible Cross-Stitch of World Map
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