Within the realm of art, color plays a major role, with entire theories being developed around humans’ relationship with colors, how each color is perceived, and how color palettes affect the mood of a person or environment. This practice also extends to video games, especially those with more developed storylines. Atlus’ flagship series Persona is a shining example of color motifs in games.
Persona is known for its use of symbolism that has roots in real myths, artistic theories, and even psychology. The series’ very premise would not be possible without Jungian interpretations of the human mind, and the countless mythological creatures and characters from Japan, Scandinavia, Egypt, and elsewhere. The series uses color to convey emotions and themes, with each game having its own signature color palette that ties into its story.
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Persona games have recurring elements, but every one stands out on its own. Each story has a prominent tone that influences its worldview, and thus the player’s own perception of the world. The original Persona might be jarring for newcomers due to how different it is from anything the series has to offer after Persona 3. The second one can potentially overwhelm new fans too, but not as much. Because of Persona 3’s role in the “series revival,” the role of color in the first two Persona games is seldom brought up.
However, the original duology contrast each other. The first Persona is associated with light shades of purple, while Persona 2 is mostly associated with red. Purple can evoke romantic and nostalgic feelings, meanwhile red is a color that evokes strong emotions, fitting for the Persona game that introduces Shadow Selves — all about
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