Disguises have been a core part of the Hitman franchise for as long as fans can remember. Once Agent 47 slips out of his signature suit and into something a bit deadlier, players can access new areas, sneak up on targets unnoticed, and look slick while doing it.
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But the suit of armor on Hitman 2’s Isle of Sgail is a bit special. While guards will attack 47 on sight while wearing the suit, it significantly reduces incoming bullet damage. In other words, you become a bit of a tank. While brandishing an assault rifle or other automatic weapon, Isle of Sgail’s suit of armor can make a rerun of one of Hitman's best levels all the more fun.
Perhaps the most important benefit of wearing a suit of armor is its drastic reduction in incoming bullet damage. Agent 47 will survive for longer against well-armed opponents.
But there are added benefits, too. If you want to disengage from combat, there are several empty plinths located around the castle grounds. Interact with these, and 47 will blend in, making an easy getaway while hanging onto the armor. Blending in here also completes the Isle of Sgail level challenge “None Shall Pass”. While you're at it, you can read up on how to complete Hitman 3's "Let's Go Hunting" challenge, where you can obtain a powerful sniper rifle.
However, many of 47’s agile movements are impossible to execute while wearing the knight’s armor disguise. 47 will be unable to crouch or use the game’s cover system, and enemies will attack on sight.
There are only two suits of armor on the entire map, both of which are located in the glass-walled Penthouse on the top floor of the castle tower. Both stand adjacent to an iron maiden (the torture device, not
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