The sequel to cult action RPG hit Dragon's Dogma has a new, nine-minute gameplay deep dive out of Tokyo Game Show 2023. The look at Dragon's Dogma 2 with game director Hideaki Itsuno goes over some key gameplay concepts, outlines the four starting classes, and shows off combat and exploration, which is apparently four times the size of the first game.
Among the new features shown are facets of the day-night cycle, traveling between towns via ox-cart, and the new beastren nation of Battahl. Battahl in particular offers a lot of new sights for the series, as it's an arid, rocky country whose capital city is located in desert crevices away from the scorching sun.
We also see monsters used as tools in this showcase of the expanded exploration, which is very Dragon's Dogma. There's footage of a character riding a Gryphon's back, of another character grabbing a harpy's legs to force it to carry them upward, and a third clip of an adventuring party making a cyclops fall so that it bridges a chasm, allowing them to scramble across.
The video shows off the four base vocations of Fighter, Archer, Thief, and Mage, up from three in Dragon's Dogma by splitting the Archer and Thief into separate categories. The animations are overall much more up to 2023 standards, and still quite grounded and weighty: A fighter bashes his shield to get monsters' attention, a wizard slowly chants magic to a soft glow, and attacks emphasize heavy hits or speedy stabs. (Also, shout out to how much better aiming a bow in third-person looks.)
Itsuno also reveals two advanced vocations, the Mystic Spearhand and Magick Archer. The Magick Archer is a returning vocation from the first game, giving you auto-homing arrows and explosive shots. The Mystic
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