Halo executive producer Kiki Wolfkill says the show’s creative team is listening to fan feedback going into season 2. After initially being announced in 2013 with Steven Spielberg attached, the Halo series endured a revolving door of creatives before premiering on Paramount+ earlier this year. Produced by Showtime Networks, 343 Industries, and Amblin Television, Halo is inspired by the massively popular video game franchise of the same name, following Spartan John-177, aka Master Chief (Pablo Schreiber), in the 26th-century war against the Covenant.
Outside of that brief synopsis, Paramount+’s Halo diverges from its beloved IP and takes place on what its creators refer to as the “Silver Timeline,” which was bound to ruffle some feathers. Before the series even debuted, the online discourse was prepared to take issue with the decision to show a lot of Master Chief (after getting only a glimpse of his head throughout the games), Cortana’s not-so-blue look, and a focus on weaker, less interesting characters. A month after Halo dropped its season 1 finale, the harshest gripes stem from its apparent disregard for the source material in favor of a generic story (ripe with science fiction tropes) that villainizes humanity rather than the enemy at hand. It would seem Halo’s creative team is taking those criticisms to heart.
Related: How Halo Season 2 Can Separate Cortana From Master Chief
With Halo set to debut to a new audience in the UK on June 22, franchise producer Wolfkill recently spoke to GamesRadar+. She said that Halo’s creative team is taking in all the social media criticisms and praise of season 1 as they develop season 2. Read the full quote below:
«We’re still getting feedback. It’s interesting to me to see
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