343 Industries has shared new details on Halo Infinite Season 2: Lone Wolves, which launches on May 3. As part of a ridiculously in-depth and lengthy blog post, the developer outlined some of the key points and drilled down into the specifics of what fans can expect from the sophomore season.
For Arena multiplayer, 343 is adding a new map, Catalyst, which will be available on multiple playlists at launch. The King of the Hill and Attrition modes will be added to new playlists, while the Motion Tracker--better known as radar--will see improvements to its outer edge detection, too.
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Now Playing: Halo Infinite Multiplayer Mythbusting and Testing
For Big Team Battle, the new map Breaker will be available on Season 2 launch day. And in a very exciting development, multiplayer announcer Jeff Steitzer's voice will be added for medals that players earn. The existing multiplayer announcer will remain in place for everything else. BTB also gets a fix in the Season 2 update for a bug that caused weapon racks to spawn asymmetrically.
343 also announced that it is implementing a change to CSR so that the progression bar now reflects results from the most recent match and not the entire session.
Melee combat should be improved, too, as 343 says players will be less likely to «phase» or «whiff» on beatdown chances thanks to network improvements. Additionally, melee damage is being decreased by 10% on all weapons. For the Mangler specifically, players will need to hit two shots and a beatdown to earn a kill. Additionally, the
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