Dropping at the end of last year, Halo Infinite had a bigger impact than most expected, with a free-to-play multiplayer mode being shadow-dropped first and building hype for the main course. While some Halo fans still held out hope for Infinite's eventual release, the numerous delays and underwhelming gameplay footage left many skeptical, which just served to make Halo Infinite's release all the more surprising — with many viewing it as the return to form that the franchise needed. However, along with campaign co-op, there's one Halo staple that's missing from Infinite: a Forge mode.
Ever since Halo 3, the franchise has included some form of Forge mode. This mode allows players to add new structures, objects, weapons, and vehicles to a map, paving the way for some particularly creative players to make some of the most iconic custom games ever made. Through Forge mode, classic custom games like Duck Hunt, Sky Battles, and Jenga were all created, elevating the Halo multiplayer experience even further. Right now, Halo Infinite's Forge mode is still in development, and some fans believe it should draw more from Halo Reach's Forge offerings than Halo 5's.
The Pros and Cons of Halo Infinite Dropping the Armor Core System
On paper, Halo 5's Forge mode is technically better than Halo Reach's. Though it took a few months after Halo 5's release to launch, that game's Forge mode features a completely reworked building system, with even more objects, structures, and customization options. Halo 5's Forge mode objects are separated into themes, giving players a plethora of human, Sangheili, Forerunner, and Covenant items, each with their own unique visual style.
On top of this, each individual object in Halo 5's Forge mode can be textured
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