In a recent blogpost on Halowaypoint, Halo Infinite Community Manager John Junyszek discussed the upcoming mid-season update and what it will bring.
The latest iteration of Xbox’s flagship franchise, Halo Infinite, debuted to a positive reception and a massive playerbase late last year. The balance of the physics-based movement and the satisfying gunplay makes the game and its free-to-play multiplayer a must-try for everyone.
However, one area the title has been lacking in is progression. Other than grinding to Onyx and completing the battle pass, there isn’t anything to retain the playerbase.
The Halo Infinite mid-season update brings improvements across the board. This article takes a look at the early patch notes blogpost by John Junyszek.
343 Industries is taking a closer look at some of the things arriving in next week’s update, which is currently going through the certification process and tracking towards a Thursday, February 24 release.
It is highly recommended that players read Halo Infinite’s Online Experience 119 blog. Lead Sandbox Engineer, Richard Watson, outlines what’s happening during online gameplay and shares how latency, “desync,” and other factors may affect the player's experience. He also outlines the next steps, which include prioritizing better connections and fixing issues in the system itself.
To that point, next week’s update will add new telemetry that specifically focuses on gathering more data around instances of being shot around walls or corners. It will also have targeted improvements to reduce rubberbanding around vehicles and vehicle debris.
This update should address an issue that was preventing first-person animations from interpolating correctly. If the player has ever spotted some
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