Ian McCollum is a gun expert who runs Forgotten Weapons, a website and YouTube channel dedicated to obscure and prototype firearms, as well as more conventional guns. We asked for his expert opinion on how well six games – from Call of Duty: Vanguard to Escape From Tarkov to Metal Gear Solid 3 – have recreated the legendary bolt-action rifle, the Mosin-Nagant. Here’s what he had to say…
“This looks like a really well rendered 91/30 PU. The rifle looks correct, the scope mount is accurate, the scope looks correct. This was the standard Soviet version of the Mosin Sniper for World War II. It's kind of cool to see the scope reticle appear and disappear, which goes black when it's not exactly in line – that's remarkably accurate to how this sort of thing actually works. Scopes like this, all scopes, have an eye-box where if your eye isn't in a specific facial area behind the lenses, you can't actually see through the scope - you'll see a black arc on one side or the other, the top or the bottom as you come near the edge of the eye-box of the scope, and they actually rendered that, which is kind of cool.
Have you played Call of Duty: Vanguard?
“The reloading is faster than most people can pull off actually reloading one of these, but it's a heck of a lot more realistic than most games. It has an Archangel stock, which looks like mostly real aftermarket parts. The Archangel stock is either fancy looking and or awful looking, if you're a fan of historical firearms. They were marketed to people who could only afford to buy an inexpensive Mosin-Nagant and wanted to make it look like a sniper rifle. They did redesign it to take plastic box magazines,
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