GTA V players on PC will soon be able to install a DLSS 3 mod crafted by PureDark. The modder has been hard at work on Rockstar's masterpiece for a while. A few hours ago, he posted the first video demonstration on YouTube.
GTA V was a singular case because, unlike every game PureDark had modded so far, it doesn't feature any motion vectors, which are required for any of the upscaling techniques. As such, the modder had to patch hundreds of shaders to add motion vector generation to the game.
While GTA V is now a ten-year-old game, several PC mods enhance its visuals. PureDark conducted his testing with NaturalVision Evolved, QuantV, and ENB enabled at the same time, thus significantly increasing the game's usual performance requirements.
With his AMD Ryzen 7 5800x and GeForce RTX 4070Ti, the game only ran at around 30FPS. Enabling DLSS Super Resolution (set to Quality mode for a 4K resolution output) and Frame Generation allowed him to double the frame rate.
PureDark also noted that the addition of NVIDIA's upscaling technology provides a much improved antialiasing solution over the game's default options (FXAA, MSAA, TXAA). That's particularly true for those with enough power to activate DLAA, which foregoes upscaling to render the game at native resolution and further improves visual quality thanks to the convolutional auto-encoder neural network, which also removes temporal artifacts.
The GTA V DLSS 3 mod isn't available yet, but it will be released in the next few days, said the modder, who also promised it would be compatible with the popular FiveM roleplaying platform (which was acquired by Rockstar around three months ago). As usual with his DLSS 3 mods, you'll have to subscribe to his Patreon page to download it.
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