The current era of gaming has seen the industry get flooded with remakes and remasters of varying quality. Titles such as Shadow of the Colossus and Demon's Souls have illustrated how past games can be adapted to the modern gaming scene, while games such as the Life is Strange Remastered Collection have left gamers feeling a little disappointed. Recently, The Last of Us Part 1 was released, and it retells the epic dystopian story from Naughty Dog that first gripped the gaming world in 2013.
The Last of Us Part 1 is an impressive remake, and it illustrates many of the benefits of keeping the development of remakes in-house. Naughty Dog, with its intimate knowledge of the game, has been able to produce a remake that remains faithful to the original while providing attractive improvements. The game can be compared to the Grand Theft Auto trilogy remasters, which Rockstar Games handed over to Grove Street Games, and the result was a collection of remasters that left a sour taste in the mouth of Grand Theft Auto fans.
The Last of Us Part 1: Should the Sequel Get its Own Multigenerational Life Span?
The Last of Us is an action-packed game filled with intense action sequences and toe-curling horror. With the Infected roaming around, every step forward is a march towards more danger, and players are constantly ambushed with new threats. Despite the constant adrenaline-raising moments, the game captured the hearts of players thanks to the softer, quieter moments sprinkled throughout the game. During these times, players learn more about Joel and Ellie, and they get to understand the intricacies of their personalities and their relationship with each other. The Last of Us Part 1 excels because it does not forget about these minor
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