Rockstar Games had been a little quiet regarding the ports coming to PlayStation 5 and Xbox Series X|S on March 15. The company released some details last month, but has come out again today and explained a few more of those features.
In a new blog post, Rockstar broke down some of the game’s visual enhancements and graphical modes. It will have three modes on PS5 and Xbox Series X. Fidelity Mode will have the “highest visual quality” and will be at 30 frames per second at native 4K with ray tracing. The Xbox Series S will be at an upscaled 4K, but it isn’t 100% clear if it will also have ray tracing. Performance Mode will be at 60 frames per second at an upscaled 4K resolution on PS5 and Xbox Series X while the Xbox Series S will run at 1080p at 60 frames per second. The stronger two consoles will also have a Performance RT mode that will split the difference and run at 60 frames per second with ray tracing and at an upscaled 4K, which is something similar to what Insomniac Games did with its and titles on PS5.
But there will be other technical and visual enhancements across the board, too. Rockstar had already confirmed that it would have better textures, faster loading, and HDR support, but went into more detail. There will be increased population and vegetation density and better traffic variety. These improvements sit alongside the stronger lighting, shadows, water reflections, anti-aliasing, motion blur, explosions, and fire effects. However, Rockstar still hasn’t shown much of these upgrades in action through detailed comparison shots, which isn’t the best sign for a company that just rereleased a trilogy of technically deficient games.
Rockstar also gave more details on what PS5 players can expect in terms of the
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