Take-Two Interactive has revealed in a recent earnings report that Rockstar is still on track to release Grand Theft Auto 6 in Fall 2025. In an interview with IGN, Take-Two boss Strauss Zelnick has stated that, while there is a risk of a delay, the studio is still on track for the planned release window. He also mentions that the company isn’t ignore competition from the industry as a whole.
“Look, there’s always a risk of slippage and I think as soon as you say words like absolutely, you jinx things,” said Zelnick when asked about the GTA 6 release window. “So we feel really good about it.”
When asked about the ongoing development of the title, however, Zelnick didn’t reveal too many details, and was instead quite cagey about what we can expect from GTA 6 when it comes out. He did, however, mention that he believes that the “competition” in game development “is not asleep”.
“Look, I think the game is eagerly anticipated both internally and externally,” said Zelnick. “We know that Rockstar seeks perfection. I never claim success before it occurs. I’m fond of saying arrogance is the enemy of continued success, so we’re all running scared and looking over our shoulders and we know that the competition is not asleep. Our whole organization is super excited.”
Zelnick has also referred to the development of GTA 6 being on track for the planned Fall 2025 release window during an earnings call this week. In the call, Zelnick also referred to the year as an “inflection point” for the company.
While Rockstar is currently hard at work on GTA 6, there are worries that the title may not be able to hit a stable frame rate of 60 FPS on current-gen consoles. This comes from former Rockstar animator Mike York, who believes that the studio is more likely to opt for a stable frame rate of 30 FPS rather than going for 60 FPS but with constant drops in framerate.
York also believes that we’ll be able to see GTA 6 running at higher frame rates once it comes to PC and there is newer,
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