just got a lengthy gameplay demo earlier in May, but WB Games Montréal just held a Q&A on its Discord channel to answer some lingering questions. The Q&A covered a variety of topics from its many gameplay systems to the story to criticism surrounding Nightwing’s controversial butt.
Most of the Q&A revolved around specific questions regarding the mechanics. WB lightly touched on stealth gameplay early on in the Q&A, saying that everyone will have a standard stealth takedown. This includes Red Hood, but his guns won’t be silent. However, he can use certain projectiles as distractions during stealth.
Combat is also a little different and WB explained those differences. While there are no quick-time event counters, enemies have regular and armored attacks and can also block. Armored attacks can only be interrupted through special piercing abilities. Players can break through blocks with guard break abilities. Game Director Geoff Ellenor also explained that many of the player’s powerful moves can’t be interrupted after the startup animation.
The game is an RPG, but certain characters will be naturally suited for different tasks. Robin is geared toward stealth, Batgirl can hack, Red Hood is better at ranged moves and taking out groups, and Nightwing is more acrobatic and has the most co-op support abilities. But since it is an RPG, players can spec in different areas through its gear system and heavily customize said gear with mod chips and cosmetic paint jobs (transmogging is an option, too). Everyone’s mask, logo, gloves, weapon, suit, and footwear can be customized as long as players have the crafting materials to do so.
Some of these specializations come for the skill trees. Everyone has three basic skill trees that will
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