Gotham Knights' recent gameplay demo revealed several new abilities for Red Hood, but some of the vigilante's new powers are more unexpected than others. Since WB Montreal previously worked on the Batman: Arkham games, players can likely improve but not alter their available abilities. The Gotham Knights gameplay demo for Nightwing and Red Hood confirmed that each character featured unique and powerful attacks to defeat their enemies, but it's unknown how the gear displayed later may influence his loadout.
Gotham Knights takes place after Batman's death, with a villainous organization known as the Court of Owls vying for control of Gotham City. Nightwing, Red Hood, Batgirl, and Robin step up to defend the Dark Knight's legacy and territory. Players can choose one of the four Knights and complete the campaign in single-player or co-op and defeat various villainous factions across an open world. As players progress through the main story, their world changes accordingly, with enemies becoming stronger and new threats becoming available.
Related: Gotham Knights Looks Like DC's Marvel's Avengers
Similar to the comics, Gotham Knights' Red Hood utilizes firearms as his primary weapon. However, Red Hood recently adopted non-lethal weapons to maintain a healthier relationship with the Batfamily. These weapons use ammunition that pierces through opponents' armor, staggering more powerful enemies and knocking out weaker grunts. Gotham Knights' gameplay demo also showed Red Hood utilizing close-ranged attacks, giving the character a versatile range and attack pattern for mob and boss battles. Red Hood appears to use elemental ammunition at several points in the gameplay demo, with bullets emanating an orange or green tinge. These
Read more on screenrant.com