A behind-the-scenes look at Marvel's Guardians of the Galaxy delves into the motion capture process used to bring the game to life. Eidos-Montréal's sci-fi superhero game casts players as Peter Quill and lets them lead the titular group on an action-packed adventurer across the stars. While the game's sales disappointed publisher Square Enix, Marvel's Guardians of the Galaxy was widely praised for its emotional story, unique gameplay and 1980s soundtrack.
Focusing on single-player action and clever writing, Marvel's Guardians of the Galaxy lets players step into the jet-powered boots of intergalactic adventurer Peter Quill. Taken from Earth when he was just a boy, the hero known as Star-Lord assembles a ragtag group of misfits to serve as heroes for hire. While always bursting with clever writing and lighthearted moments, Marvel's Guardians of the Galaxy gets surprisingly somber as it gradually unravels each Guardian's traumatic backstory. Motion capture and voice performances make the experience truly special, and Eidos-Montreal apparently chose a Guardians of the Galaxy game based on the team's status as flawed underdogs within the cosmic community.
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A fascinating Marvel's Guardians of the Galaxy video, posted to Twitter, gives fans a glimpse at the cast's amazing performances. Cinematics & Animation Director Darryl Purdy reveals that the game's cinematics script was about 680 pages, leading to nearly six hours of cutscene footage alone. Performance and facial capture technology allowed Eidos-Montreal to capture both vocal and physical performances, while also letting the Guardians act together outside of a recording booth. The resulting
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