In God of War, Baldur has a more restrained, if equally ruthless, demeanor to his two Aesir nephews. Years of invincibility and lack of sensation from his curse of protection have entirely worn away his personality and mental state. His primary mode of operation combines the fearlessness of someone spoiled by invulnerability with a lack of human connection to create a toxic mix of high-functioning derangement.
In short, Baldur's personality is an intensely poisonous mix of arrogance, hatred, self-loathing, and psychopathy; a dangerous combination at best and a harbinger of existential doom at worst. His personality and mental state make him a great antagonist in God of War, opposing Kratos' arrogance and strength.
Mimir's Personality Breaks Up God of War's Intensity with Humor
Baldur's invulnerability informs him as a tracker and combatant. He is rightfully unafraid of the consequences of any fight, and he is frequently not in a hurry to catch the people Odin has assigned him to track, nor is he concerned with quickly killing those he catches up to. He toys with his quarry, is generally unconcerned with diplomacy, and is accustomed to getting what he wants through sufficient amounts of bullying and force, as evidenced by how he treats his first encounters with Kratos.
This spoiled nature is most evident when something does not go his way. Whenever Kratos uses his Spartan rage, or when Kratos does not relent in the final fight, any unpleasant surprise always gives way to anger. Instead of growing or improving as a fighter, it fosters a growing resentment toward Kratos as they encounter each other more.
Freya, Baldur's mother, is the most influential member of his family. While Baldur has a deep hatred and resentment for almost
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