Marvel's Doctor Strange has never received his own video game. While the Sorcerer Supreme has showed up in the Marvel Vs. Capcom series, and has made appearances in the LEGO games and Ultimate Alliance, he's never been the titular hero, and the story has never revolved solely around him or his rogues' gallery. For years, Marvel fans have asked for a Doctor Strange game, and although there's no official title confirmed to be in the works right now, the upcoming GhostWire: Tokyo may be able to scratch that Doctor Strange itch.
Set to release at the end of March, GhostWire: Tokyo looks like it's shaping up to be an intriguing blend of hand-to-hand and magic-based combat, paired with a vibrant art style and some otherworldly themes that may branch into the realm of psychological horror. For Doctor Strange fans, GhostWire: Tokyo's core premise and mechanics may already sound a little familiar. While there was a leak back in October of last year that Insomniac was working on a Doctor Strange game, nothing has been confirmed just yet, meaning that GhostWire: Tokyo might be the closest thing to a Doctor Strange game fans get, at least for some time.
Ghostwire: Tokyo — What Happens in the Prelude Visual Novel
In the most recent trailer for GhostWire: Tokyo, debuted during PlayStation's State of Play event, some more of the game's combat was shown off. In general, GhostWire: Tokyo's psychic abilities look very similar to Doctor Strange's magic, especially the version fans have seen in the Marvel Cinematic Universe.
According to the game's Combat Director, Shinichiro Hara, the combat of GhostWire: Tokyo is designed to essentially be «karate meets magic.» This comes from the game's attack animations, that show the player-character
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