Yes, that’s right, Dead Island 2 is OFFICIALLY a thing! So why have we been so quiet? We wanted our global announcement to go hand-in-hand with an awesome demo and we’re delighted that press around the world are getting their hands on the beta build of the game at Gamescom.
We’re really proud to finally show off all our hard work!
Dead Island 2 is a thrilling first person, action RPG, set in a zombie-infested Los Angeles that we like to call, HELL-A!
So, what have we been up to? In 2018 Deep Silver Dambuster Studios started development on Dead Island 2, focusing on a pulp horror zombie experience – in your face; close, visceral, and personal.
We didn’t want our heroes to be mere survivors – we wanted them to be thrivers, running headlong into the fray with a predator’s grin and the odd wink to the camera.
We’ve put a lot of effort into building our game world, the narrative and most of all, our tactical and very, very gory first person melee combat.
In our story Los Angeles has been overrun, the evacuation effort has failed, the military has retreated and LA is in total quarantine. You are infected but immune and experiencing powerful changes to your body. To escape Hell-A you must embrace the slayer inside of you and, perhaps, the zombie inside of you too!
So what makes Dead Island 2 so unique?
Firstly, Dead Island is known for its fantastic Paradise Gone to Hell setting, and our zompocalypse takes place in none other than the City of Angels. We take players on a rollercoaster ride through many of the picture postcard LA locations, from the beaches of Venice and Santa Monica through to the luxurious mansions of Bel Air and beyond.
Second, visceral combat- our main gameplay pillar. We are unashamedly focused on zombie
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