Commander has rapidly ascended to be one of the most popular ways for players of Magic: The Gathering to engage in the massively popular strategy card game. With massive decks headed by singular legendary creatures, Commander can feel very different from regular Magic: The Gathering to newer players.
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But don't let the different rule set intimidate you. Getting into the system can be as easy as putting a Commander deck together. From selecting your titular commander to making sure your deck feels personalized to your favourite ways to play magic, here's how to build your first Commander deck in Magic: The Gathering.
There are a few rules that separate Commander from normal Magic: The Gathering to consider when building a commander deck.
You can only have one copy of any card with the same name between your commander and your library, so redundancy is king.
Secondly, every card in your Commander deck must match the color identity of the legendary creature that is its commander. Color identity is the sum of all the colors represented on the commander's rules text. This includes its mana cost, activated abilities, mana production, and any other instances of a colored mana symbol. So, if your commander costs only green to cast, but has an activated ability that costs or produces red mana, then that commander's color identity is both red and green.
At the same time, Commander has no sideboard, so cards that retrieve cards you own from outside the game don't work. There's no way to provide yourself a wishboard in Commander, so abandon any dreams of using Burning Wish and its ilk early on. Apart from that, and a list of banned cards,
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