In the latest issue of PLAY magazine, Genshin Impact developer Hoyoverse acknowledged that the game's overwhelming new-player experience can be "an issue," and one that the studio's working to improve.
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"This is an issue we are considering as well," Hoyoverse says of the new-player experience. "While we continue to produce more exciting content, we are also trying to ease the burden of returning players or new players.
"In addition to the ongoing system optimizations and beginner tutorial adjustments, client capacity optimization, and intelligent management of past content are also under development," the team adds.
Technology and time can both be intimidating for new Genshin Impact players. As the game continues to grow, so too does its install size, and this is becoming especially unwieldy for mobile players who can only spend so much of their limited device storage on one game. Hoyoverse has optimized many parts of the game already, and with the new Sumeru region already set to get even larger in update 3.1, it's encouraging to hear that it's continuing work to control the game's growing appetite for gigabytes.
Genshin also faces the MMO problem: you have to work through a ton of content to access the latest and greatest stuff that everyone's excited about. Sumeru, for example, is technically attached to Liyue, one of the game's base areas, but it sits at the end of massive quest chains for regions like Inazuma and subregions like the Chasm.
You don't have to do everything in the game to enjoy Sumeru, but there's
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