Google's announcement of Stadia shutting down early next year took many people by surprise, including several games developers who planned to release their titles on the cloud streaming service. When Stadia first launched a few years ago, it did so with a small but respectable library of games that slowly grew in time. Assassin's Creed Odyssey, Destiny 2, and Cyberpunk 2077 were big names on the cloud platform, but Stadia was also home to a large number of indie games that found a new audience on the service.
With Stadia officially winding down on January 18, 2023, several developers, studios, and PR companies have reacted to the news and how it will affect their games. Some of these studios were still planning to release games on Stadia before the announcement was made, and players could also be at risk of losing all their hard work in certain titles due to a lack of cross-save support.
SFB Games' Tom Vian described how the public news was the first that they'd heard of Stadia's impending closure--two days before the launch of Tangle Tower on the platform--and Necrosoft Games director Brandon Sheffield spoke about how Stadia had «the best developer revenue» of any streaming service. Indie games developer Simon Roth lamented about how stressful the game development process can be and how months of hard work had essentially been flushed away.
Tangle Tower was due to launch on Stadia in 2 days time, and this article was the first I heard about it shutting down
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