FTL: Faster Than Light is an indie space-faring roguelite that’s light on story and heavy on difficulty. You’re tasked with managing a small crew in an underequipped ship as they flee across the galaxy away from the advancing rebel threat.
I never really understood why the federation were the weaklings and the rebels were the superior military force armed to the teeth, but as I said, light on story.
Developed by two-man team Subset Games, FTL is my most played game on Steam. I’m not going to write down how many hours, because it’s quite frankly embarrassing, but it’s a lot.
It might seem weird that a game with very little narrative has such great replay value, but it’s the precise reason it does.Read more on thegamer.com