The sky turns crimson in Frostpunk 2, as a city that once stood as a proud bastion now devolves into civil war. The people turn to you as its Steward, leading to a pivotal decision that determines its future. Will you seek power or peace? The choice is up to you. Here’s our guide on whether you should banish, reconcile, or enforce order in Frostpunk 2.
First, we’ll discuss the roots of the conflict based on our playthrough, then we’ll look into general mechanics that you can expect moving forward. Finally, we’ll tackle all three branching paths that lead to endings.
The decision to banish, reconcile, or enforce order in Frostpunk 2 stems from an earlier incident in the campaign. In our playthrough, we primarily sided with the Stalwarts due to their focus on meritocracy and progress. This also meant stymieing the Pilgrims at every turn. However, in Chapter 4, we had to choose between the suggestions from both camps. In the end, we opted to trust in the Pilgrims, which caused our standing with the Stalwarts to take a nosedive.
After completing Chapter 4, we were treated to a cutscene where the Stalwarts assassinated a Pilgrim delegate at the Council. Given that the Stalwarts were the instigators of the civil war, certain choices meant that we had to put an end to the threat that they posed.
Regardless of the decision that you make, the Frostpunk 2 civil war does have some general mechanics that you should remember.