In a series of congratulatory posts following a tumultuous weekend for Fractured Online, where hackers infiltrated the game and deleted all player cities, the team at Dynamight Studios has reportedly exceeded their sales expectations for the game. Following its two-week early access period, Fractured Online has not only surpassed expectations in sales and player engagement but has also demonstrated their commitment to their players through theirfast response to the security breach.
According to Dynamight Studios, the game's early access phase was a resounding success, with over 5,000 copies sold, generating a gross revenue of $118,000. This impressive start was explained in an informative blog post that detailed their launch and provides a roadmap of fixes and features that are on the horizon. The sales remained robust even after the end of launch discounts, defying the usual trend of a post-launch slump. Notably, the United States emerged as the largest market, accounting for 54% of total sales, followed by Canada, Germany, the UK, Italy, and other countries. This financial accomplishment puts Fractured Online on a solid path to cover its operational costs for 2023 and potentially expand its development team.
The sales were so good, in fact, that the team noticed unprecedented traffic on their website and forums, which caused such a slow down that they had to change some backend configurations to handle the traffic.
Fractured Online has demonstrated remarkable transparency in sharing detailed metrics and future plans. This approach was evident in the blog post, which candidly discussed the game's performance and objectives. Despite facing challenges, such as the hacking incident, the developers have shown unwavering
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