Following Forspoken’s full reveal, the game that fans once knew as Project Athia has been praised for its intriguing characters, fantasy setting, and magic-based parkour mechanics. On the flip side though, delays and extended periods of silence from its studio have had a visible impact on the game’s online footprint.
Luminous Productions’ latest time away from the spotlight is arguably the most intriguing, on several fronts, thanks primarily to its timing. Forspoken is set to launch on PC and PS5 on October 11, 2022. With that date fast approaching, the studio’s decision to pull back has caught the attention of fans and critics alike. Thanks to the palpable silence that’s currently surrounding the game, now is the perfect time to look at where it's gone and what might happen to Forspoken.
Forspoken Seems Perfect for a PlayStation VR2 Spinoff
Even though E3's 2022 events were canceled, the summer season has remained an important time for games. Over the last few months, studios and publishers have continued to provide fans with progress reports and updates at events like Geoff Keighley’s Summer Game Fest. Luminous Productions’ decision to forgo all of these, despite Forspoken’s imminent release date, has naturally raised more than a few eyebrows online.
What’s particularly surprising about Forspoken’s missing in action status, is the fact that its publisher has been busier than most during that time. Across the summer festivities, for example, Square Enix has announced games like Final Fantasy 7: Rebirth and Crisis Core: Final Fantasy 7 Reunion. It’s even provided release window updates on titles such as FF16, which is quite a ways away.
The studio’s conscious decision to remain silent has prompted some fans to question
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