I’m glad Star Wars Jedi: Fallen Order is getting a sequel. It was a good game. I liked it less than most, but still enjoyed spending time with Cal Kestis, customising my lightsaber, and slicing Storm Troopers from Huyton to New Brighton. Or from Hiitun to Mos Brytin I guess.
Star Wars games vary greatly in quality. Some, like the original Battlefront II (not to be confused with Battlefront 2) are classics up there with Halo 3 and Modern Warfare 2 known for their endless selection of multiplayer memories. Others make you wince at the thought of them; did you remember The Force Unleashed had a sequel? If you do, it’s likely you’re getting flashbacks to recycled Kamino levels rather than remembering the Force powers that didn’t feel anywhere near as exciting as in the first game.
Related: Star Wars Jedi: Survivor Needs To Have Less Murder Of Wild Animals
Most, however, fade into obscurity. Dark Forces is criminally underrated and often forgotten, and Republic Commando added a surprising amount of depth to the first person shooter genre. Squadrons works amazingly well in VR, but is a bit average when played via traditional means. While we’re on the topic of virtual reality, that’s where you can find the very best Star Wars game to date.
To be clear, Vader Immortal is more of an experience than a game. It’s also very short. You play the role of a smuggler who ends up wielding a lightsaber, fulfilling a prophecy, and mastering the Force. Darth Vader’s there too. But you’re not playing for the story. You’re not even playing for the mechanics, either. I’m not really selling this, but I’ve never felt more excited by the potential of virtual immersion than when playing Vader Immortal.
You can keep your Fallen Order Soulsborne
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