Microsoft opened its not-E3 Xbox and Bethesda showcase with a deeper look at Redfall. The co-op vampire shooter from Arkane Austin was supposed to be out this summer but it has been delayed until the first half of next year. In the meantime, many more details about the game have been revealed.
The first gameplay trailer begins with one of the playable characters, Layla, exploring a blood-drenched church by themselves. In an attic space, they hear a voice muttering. A vampire attacks, followed by a couple more. Sharpshooter Jacob, one of Layla's teammates, shows up to help out.
Redfall is set on an eponymous island off the coast of Massachusetts. It's filled with vampires and cultists who want to be turned (i.e. familiars). The vampires blocked out the sun and caused the tide to recede, making it impossible for those on the island to escape.
There's a brief look at the two other playable characters: engineer Remi, who has a killer robot companion, and Devinder, an expert on all things creepy (or a cryptozoologist, if you're fancy). Layla, meanwhile, has telekinetic powers and Jacob has a cloaking ability. The characters' various abilities can be upgraded.
As with the Dishonored games, playing stealthily will be to your advantage. “A huge emphasis for Redfall has been the solo experience, in keeping with Arkane’s passions,” explains Arkane Austin studio and creative director Harvey Smith said. “Redfall is an open world game, but it can be soloed with any of the heroes. The pace becomes more exploratory; you can use recon and stealth to gather info on encounters and avoid enemies or get the drop on them.”
The vampires have a hierarchy, seemingly ranging from grunts to powerful bosses. There will be nests to clear out. The
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