Final Fantasy VII Rebirth features a plethora of minigames, but the one you are likely to spend the most time with is Queen's Blood, a unique trading card minigame that sports a surprising amount of depth.
Queen's Blood is introduced as soon as you are able to explore Kalm during Chapter 2, but it may take some time to wrap your head around it, as it also sports mechanics inspired by real-world games like checkers that complicate the game considerably.
Queen's Blood in Final Fantasy VII Rebirth is a card game where players take turns placing cards on three horizontal lanes. Cards can only be played on tiles marked by pawns of the player's color. Once played, the card will add its value to the lane total score and will place additional pawns depending on the diagram seen on the card itself. Having a single pawn on a tile, however, may not be enough to play a card, as the most useful cards come with Position Ranks of 2 and 3, meaning you will either need 2 or 3 pawns on a tile to play it. Increasing pawns on a tile simply requires overlapping position titles with a position that you control.
Once no more positions are available to both players, the game will end. The score is calculated by lane, but only the player with the highest score per lane will see it tallied to the total score. The player with the highest score wins.
Understanding the Queen's Blood's basics is not too difficult after playing a couple of matches, but winning consistently is another matter entirely. Not only will your opponent try their best to prevent you from placing pawns and stealing your positions, but they will also effectively use cards with special abilities and unusual position tiles to mess up your strategy. And yet, there are a few things you should be looking to do, no matter which cards are in your deck or what the
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