After much umming and erring which I'm sure has nothing to do with any Sony exclusivity agreements, Square Enix have confirmed that Final Fantasy 16 is, indeed, coming to PC. "We are aware that many of you have been asking for a PC version", producer Naoki Yoshida said in a statement on the platform formerly known as Twitter. "So allow me to take this opportunity to officially announce that development on a PC version is currently underway." There's no Final Fantasy 16 PC release date as yet. Yoshida hopes to be able to share more - together with some insights on the first wodge of Final Fantasy 16 DLC - "before the end of the year".
Final Fantasy 16, hmm. Wait a minute, I reviewed that on console! That's the one I got all the death threats about! Let me give you a summary.
Final Fantasy 16 is the story of Clive Rosfeld, a grumpy outcast nobleman from the fantasy medieval world of Valisthea, who becomes enmeshed in a continent-wide intrigue involving big elemental monsters called Eikons (Final Fantasy summon monsters by another name) and the human Dominants who can channel and, indeed, embody those Dominants. In the course of some 50+ hours of play, you'll battle myriad grunts and wildlife in nicely put-together but very repetitive Devil May Cry-style arena battles, fight Dominants in rather more entertaining brawls that splice touches of bullet hell with Azura's Wrath-style QTEs, and address a pervasive social injustice in the shape of the serfdom of innately magical individuals called Bearers - a massively wonky metaphor for slavery. You'll also complete a lot of incredibly boring sidequests, though there are some poignant and fun companion missions towards the endgame.
Speaking of companions, you don't get to
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