Final Fantasy 14’s latest patch brings with it a new way to fight other players in Crystalline Conflict, a fast-paced PvP mode that pits two teams of five against each other in a race to move a crystal to the goal. Crystalline Conflict is a mode that’s easy for players new to PvP in Final Fantasy 14 to pick up and learn, forming the foundation of an overhaul for the game’s PvP generally.
Related: Final Fantasy 14: GARO Collaboration Event Guide
Playing Crystalline Conflict also offers a variety of exciting rewards, from Wolf Marks that can be exchanged for unique PvP gear in addition to tomestones and EXP for the new PvP series system, a battle pass-style mechanic that allows players to level up in set series of PvP progression.
If you’ve already unlocked PvP, then you won’t need to take any steps to unlock Crystalline Conflict. If you haven’t already unlocked PvP, then you’ll need to do that first by completing your Grand Company’s variant of the quest A Pup No Longer. You’ll need to be level 30 in any disciple of war to take on this quest.
The quest A Pup No Longer can be found by talking to an NPC in your grand company: specifically, players in the Maelstrom Grand Company will need to talk to R’ashaht Rhiki in Limsa Lominsa - Upper Decks (X:13.1, Y:12.8). Players in the Immortal Flames Grand Company will need to talk to Swift in Ul’Dah - Steps of Nald (X:8.4, Y:8.9). Players in the Twin Adders Grand Company will need to talk to the NPC Vorsaile Heuloix in New Gridania (X:9.7, Y:11.1).
Completing this quest will give you access to the special PvP zone Wolves’ Den Pier in addition to the ability to play the Crystalline Conflict PvP mode.
To get started playing Crystalline Conflict, you’ll need to select it from the Dut
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