France-based studio Arkane is responsible for some of the best action-adventure games of the last decade, including the phenomenal stealth-sim Dishonored and the recent Game of the Year contender Deathloop. Having only been founded in 1999, Arkane is a relatively new developer in the grand scheme of the gaming industry, but that doesn't mean the developer hasn't spent those years working tirelessly to make a name for itself.
While Dishonored and Deathloop have been praised for their more experimental qualities, they're much more toned down than some of the developer's first video games. Though Arkane only released two games in the 2000s, they both say quite a bit about the developer, depicting Arkane as a studio that likes to experiment and bring brand-new experiences to its player-base.
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The first game Arkane ever released, Arx Fatalis was originally intended to be a direct sequel to Ultima Underworld. When negotiations about the rights with EA fell through, the developer decided to create its own IP, simply inspired by the Ultima series, and in 2002, Arx Fatalis released for PC and the original Xbox.
Set on a planet where the sun has disintegrated, forcing the world's inhabitants to hide in a system of caverns, Arx Fatalis is a first-person action RPG with some truly unique and innovative mechanics. Players are tasked with taking down Akbaa, the game's big bad, but have a range of side objectives they can complete before heading off to face the boss.
These objectives are presented in an organic way with no dialogue system, forcing players to take in every element of their surroundings so that they never miss a call for help or hidden door that may lead
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