FIFA has been a game that has undoubtedly cornered the soccer video game market. Over the course of well over two decades, EA Sports has successfully fought off competition primarily via the acquisition of lucrative deals with the major soccer organization FIFA, and the relaxation of copyright issues that it fostered. Now, with the utilization of the impressive Frostbite game engine, and face scans of the sport's most coveted players, the franchise looks better than ever.
However, with FIFA rapidly nearing a staggering three decades of consistent annual releases, the maintenance of excitement and variation within the best-selling sports game franchise of all time is becoming a harder and harder task for EA Sports. With many of the more obscure options to change up the annual formula already exhausted, the implementation of crossplay capabilities that are rumored to come with FIFA 23 have been a long time coming within the franchise.
EA Delivering Free Eriksen FIFA 22 Ultimate Team Card After Distribution Error
The FIFA franchise, along with many sports titles, possesses the increasingly unique characteristic of being games that lend themselves better to console-based gameplay, as opposed to PC. The practical necessity of playing FIFA with a controller has seen the game command a seriously sizable and loyal fanbase across both Xbox and PlayStation consoles, especially over the years.
Also like many sports games, FIFA is justified in releasing a new title every year in order to update the teams and players of world soccer to reflect their contemporary value and skill levels. This fosters an environment in which new teams need to be built with every release of a new title within FIFA's coveted and wildly popular Ultimate Team
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