Ubisoft’s Far Cry series has always been peppered with exotic locations and three-dimensional complex characters weaved in an intricate narrative. The franchise has evolved steadily over the years, redefining and perfecting its open-world action formula.
The latest iteration of the franchise, Far Cry 6, perfectly encapsulates the “Far Cry” formula and builds on it to present one of the best titles in the series. The game received high review scores, including by us at Sportskeeda.
As part of the title's expansion, the developers at Ubisoft Toronto decided to take a look back at the franchise’s history and expand upon the previous titles’ antagonists.
The first of the proposed expansions, Far Cry 6: Insanity, explores the story of Vaas Montenegro from Far Cry 3, while the second expansion, Control, probes the duality of Far Cry 4's Pagan Min. The final expansion, Collapse, will explore the beliefs of Joseph Seed from Far Cry 5.
Control aims to flesh out the backstory and the character of Pagan Min, the ruler of Kyrat from Far Cry 4. But is it able to do justice to the character, or does it fall short of excellence?
Warning: Far Cry 4 spoilers ahead!
Of all the Far Cry titles, I've always been partial towards Far Cry 4 The setting and the protagonist felt surprisingly familiar, yet exotic, whilst the story presented a unique narrative, often unexplored in mainstream media.
The age-old concept of the protagonist fighting for the good whilst the antagonist stands against everything righteous, is called into question once you realize there is no winning side.
Throughout the game, Far Cry 4 presented the player with the choice between two leaders of Golden Path, Amita and Sabal, as the alternatives of Pagan Min. Both hold opposing
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