is one of the most ambitious and impressive modding projects around, totally converting the base game of into something entirely new. For all intent and purpose, is practically a new game in the series made by fans, set across the pond where things all work a little differently. Tube Tickets are the currency rather than the famed Bottle Caps used in the US, there aren't any Super Mutants, and factions like the Brotherhood of Steel have given way to the likes of the Knights of Camelot.
Although Ghouls exist in they are nicknamed Commuters.
Because of the many new lore-based changes in there are also plenty of new weapons never seen before in the series. Of course, there are re-skins of weapons that everyone knows and loves, like the 9mm Pistol, but there are now medieval-style maces, halberds from the Beef Eaters, and flintlock-era weapons that take an age to reload. With all the weapons added from different eras in human history, it should be no surprise that the bow makes its way into .
You can recruit six out of seven companions in Fallout: London, either through main or side quests, allowing you to gain a traveling partner.
Due to the difference in setting, genre, and available weapons, many don't look for builds that can be used in both and but allows for this due to the inclusion of the Camelot faction. From this faction, players can get knightly plate armor, swords from the medieval age, and bows, which allow players to pretend they're back in the fantastically Nordic realm of. Despite guns being an often used tool in, bows are oddly effective.
There is a running joke in the community that everyone sets off looking to play something unique in their next playthrough, but then ends up playing another stealth archer like always. For many in the community, it feels like the default setting of and for those looking to bring that into, since both are Bethesda games that share many features, they can. With enough points in Agility, stealth becomes a viable
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