Fallout 76 was not a very well-received game at launch. Being a dedicated multiplayer game in a traditionally single-player RPG franchise would have made it divisive enough. Many Fallout fans weren’t thrilled by some of the game’s other design decisions either. Bethesda’s decision not to include human NPCs was often harshly criticized, early PVP was notoriously unbalanced and unrewarding, and many Fallout fans were frustrated by Fallout 76’s changes to the established lore.
Despite its rocky launch, Bethesda continued to work on the game, improving Fallout 76 with new content and other updates. These include the introduction of NPCs, Daily Operations, and the Nuclear Winter battle royale mode. Next Tuesday’s update will not be quite that substantial but brings several much-needed fixes to Bethesda’s pseudo-MMO.
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Bethesda’s yet to provide full patch notes for the Fallout 76 update coming on July 26. However, the developer’s announcement confirmed that the focus this time is on bug fixes rather than introducing new content for Fallout 76. Planned fixes include addressing bugs that reduce Energy Weapon Durability. The patch will also ensure players get the correct Meat Week Rewards and stop the Super Mutant chef Grahm from wandering off during his Meat Cook. Players will also find new items in the Atom shop over the next few weeks.
However, the downside to the new update is that Fallout 76 will be offline for several hours starting at 10:00 AM Eastern/7:00 AM Pacific on July 26. The announcement notes that Bethesda usually tries to cap downtime at two or three hours. However, Tuesday’s maintenance may take significantly longer. Developers explain that the Fallout 76 team plans
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