Fallen Legion: Rise To Glory has Cecille and Laendur battling all kinds of monsters and gribblies in order to push their agenda. Rise To Glory is a tale told in two halves and was once two separate games, Flames Of Rebellion and Sins Of An Empire. Acting as a merger of the two, there is a lot to see, and even more to do.
Related: Fallen Legion: Rise To Glory - Beginner Tips
By which we mean to kill. Combat is a huge part of what makes Rise To Glory so interesting. Mixing action combat with party management, timing-based attacks and defence, and a swanky 2D viewpoint, and you have yourself a recipe for success. Oh, and confusion, don’t forget about that last part.
You can’t talk about Fallen Legion: Rise To Glory without first talking about the most important aspect of the game’s combat system - defence. This game has a massive focus on defence, and if you can’t grasp it quick enough, you will very quickly hit a difficulty wall. The main way you will be defending yourself is with the Parry system.
Just about every attack in Rise To Glory can be Parried, but the timing for each attack is different.This makes Rise To Glory a mixture of reflexes and game knowledge. Parrying attacks not only negates all damage but also debuffs enemies and allows you to deal more damage when attacking. Not only that, but it also reflects ranged attacks for even more damage.
Blocking is really important, but a close second is attacking. After all, you’ll struggle to kill anything if you spend the entire time being a pacifist. Each warrior in Rise To Glory has a unique style of attack. One might use a spear and rapidly thrust for quick bursts of damage. Another could swing a two-handed sword, dealing high damage with long delays. Another still
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