is releasing later this week and Saber Interactive recently put out a Q&A going over some questions that players might have just before jumping in at launch. In it, the team touched on plenty of topics, such as its place in the series, how replayable it is, why it has multiple Ash characters, and more.
Similar to its gameplay video that Bruce Campbell narrated, the official YouTube channel released a video that made up of material from a few sources. As such, the official video is an abridged compilation of the full interviews found on the Laphin, unCAGEDgamez, and Slash ‘N Cast YouTube channels.
The video touches on its replayability, which is crucial for any multiplayer game. Chief Creative Officer Tim Willits said the game will have similar objectives, but the locations (and the weather and time of day) will be different. When combined with unpredictable real-life humans and how players can spec their characters, Willits seemed confident that the title would be something to come back to over and over.
Balance is also important in asymmetrical horror games, which Senior Creative Director Jason O’Connell said the team tried to achieve through a lot of playtesting. He said Saber “playtested the crap out [the characters]” so the studio could see how fun it would be when everyone interacted with each other.
The game brings in lore from the films as well as the series, which Narrative Director Craig Sherman spoke to. It does exist in its own piece of the universe and fills in some blanks for the franchise. Some parts begin before some of the movies, showing players what happened just before the cameras started rolling.
It justifies the many different characters by having Profession Knowby unintentionally summoning the
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