As Dusk Falls is the latest interactive narrative experience by Interior Night, the new home of Quantic Dream vet Caroline Marchal. The game has quickly become a favorite in the genre for its unique art style, creative couch co-op, and clever story.
Since the story is the game's main focus, there are a ton of different paths that can be taken. Different players or groups could wind up with radically different experiences with the game. With choices come consequences, the game features a ton of conclusions that change the experience.
The last event that happens chronologically in the story and the gameplay of As Dusk Falls is a binary choice. Though the series of events that occur is technically the ending, there's more than just the credits to determine that.
The final moment of the story comes when Zoe hunts down Jay years after the other events of the game. Depending on his circumstances, she'll either find him in prison or hidden away in the forests of Canada.
If Zoe finds Jay in prison, there isn't much she can do about it from there. Zoe has a tense conversation with the young man, where she has the choice to forgive him or press his guilt. Either way, Jay is set to be executed. Zoe can also choose to stay and watch.
A similar conversation will occur if Zoe finds Jay in Canada. During this exchange, she can choose to forgive him, which leaves him to live out his life alone in Canada. However, she can also choose not to forgive him.
If she is unable to forgive Jay, Zoe gets the option to turn him in to the police. If she does, he's placed on death row and eventually executed. The final moments of the game will either see him suffer a lethal injection or live a quiet life away from the police.
Though Zoe and Jay's stories
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