Although Rare has released a few trailers for Everwild, details on the game remain scarce, even though it's been public knowledge since 2019. It's known that players will take control of Eternals, a group of humans with magical connections to the natural world, and Rare has suggested that it's an adventure game potentially featuring god elements while avoiding combat. Some leaks suggest that Everwild is in the middle of a major overhaul due to a messy development cycle, meaning all of these details could change, but odds are that the final result will still stay true to at least some of these elements. Players will likely control magical humans who use their powers to interact with and protect the natural world.
Based on the trailers released so far, Everwild could put a high focus on its magic system, considering the extraordinary things that Eternals seem capable of doing. One trailer shows Eternals returning a dying animal to perfect health with the help of an elk-like spirit. Everwild's emphasis on magic would feel familiar thanks to Square Enix's upcoming project Forspoken, which also uses magic as the player's main way of interacting with the world. If magic isn't a core mechanic already, Rare could take notes from Forspoken and focus heavily on building Everwild's magic system into a sophisticated but non-violent way to engage with the game world.
Regardless of Everwild's Troubles, Rare Shouldn't Abandon It
In Forspoken, Frey Holland has a long list of different magical techniques that she can use in battle. Players can choose to conjure devastating pillars of ice, fire stones in rapid volleys with high precision, or even run into melee range and cut down enemies with a conjured sword. Forspoken gives players options
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