Stealth games in which you can become "one with the shadows" cover a wide range, though I guess spectrum is the more appropriate word here. You've got sober infiltration games like Thief, which metes out gradations of light and dark with the care of somebody calculating their tax expenses, and stylised affairs such as Mark Of The Ninja, in which stepping into shadow desaturates you and sort of makes your character far too fancy for enemies to notice.
There are games such as Splinter Cell, in which hiding in shadows rests on a gentleman's agreement with NPCs not to perceive the big green torches attached to Sam Fisher's head. And then you have games like Ereban: Shadow Legacy, which has just been given a release date - 10th April. In this mystical third-person stealth-platformer, your character can literally disintegrate and travel through shadows as a ripple of dark energy - a transformation that puts me in mind less of Thief than of squid-mode in Nintendo's Splatoon.
The first game from Baby Robot Games, Ereban casts you as Ayana - sorcerous blademaster and wielder of high tech gadgets, who is travelling through a desolate, sci-fantasy world of abandoned cities and temples that have been upgraded into high tech bases. She's the last descendant of a forgotten race, and is on the run from a villainous energy corporation, Helios, while investigating the mysteries of her past. Her signature ability, shadow merge, lets her sink into the floor and travel horizontally and vertically as long as she's in darkness. According to Baby Robot Games, the game does, in fact, take inspiration from Splatoon on this count, so in your face, people who cringed at the headline. Other explicit inspirations include Metal Gear, Aragami and Assassin's Creed.
While I wouldn't call it open world, the setting appears nicely open-ended, with lots of elevations and sideroutes to exploit while evading or assassinating Helios drones equipped with spotlights. Sometimes, though, it's more like
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