Everyone is loving Shadow of the Erdtree: We gave it a 95% in our review (higher even than the base game two years ago) and Erdtree has even surpassed The Witcher 3: Blood and Wine as the best-reviewed RPG expansion on Metacritic. Despite all that buzz, it's currently taking a beating in one major metric: Steam reviews.
Shadow of the Erdtree is sitting at a "Mixed" status, with 61% of its over 14,000 user reviews being positive. There is one recurring criticism that makes a lot of sense: PC performance. Back at Elden Ring's launch, PC Gamer editor-in-chief Evan Lahti mused about how Elden Ring was the rare game that's so good, people gave it a pass for stuttering, a 60fps cap, and no ultrawide support.
Two years later, that's still the case for good and bad: Shadow of the Erdtree was so good, I didn't mind its performance issues, but as PCG hardware writer Nick Evanson laid out in his tech overview of Shadow of the Erdtree, these are many of the same problems we've been having for the past two years.
But performance critiques are a distinct minority in these Steam reviews. The main source of rage? The bosses are too hard. «The Bosses in the DLC are unbearably pathetic,» reads one. «I miss the time when the soulsborne games where [sic] about understanding the bosses, using their weakness against them and overcoming them by skill and knowledge.
»Now its [sic] just 10 hit combos where every attack also does a second aoe attack that makes it completly [sic] confusing when to dodge"
Erdtree map fragments: Uncover the Land of Shadow
Scadutree fragments: How to level up in Erdtree
Erdtree bosses: A full hit list for the DLC
Leda quest: Track the Erdtree main quest
Ansbach quest: Help the former servant of Mohg
Hornsent quest: Complete the quest for vengeance
Another reads: «Used to be: don't get greedy; now: boss chaining one combo into another like it's R1 attacks while also moving like a ping-pong ball.» I have seen reviews that complain the new weapons and ashes of war
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