FromSoftware's highly anticipated action RPG will unlock on Steam tomorrow afternoon in the US, but the embargo on pre-release coverage has already been lifted, leading to a rush of reviews for the game (including from ourselves).
A scan of our peers shows near-universal praise, a somewhat rare event. Reviews from IGN, Game Informer, and Eurogamer speak highly of Elden Ring's open world, comparing it favorably to The Legend of Zelda: Breath of the Wild. Most of these reviewers also praised Elden Ring's more traditional Soulslike levels, nestled in that new open world.
What reviewers say is one thing, but is not the true mark of quality the cold, objective pronouncement of aggregate review scores? Metacritic, the veritable Anubis weighing games' hearts before the underworld, has placed Elden Ring in rarefied company with its tabulated score of 95 based on 36 critic reviews so far. Objectively, indisputably, Elden Ring on PC has a worth to human thought and achievement somewhere between LittleBigPlanet and Baldur's Gate 2: Shadows of Amn.
Competing review aggregator OpenCritic has one score for all three platform families of Elden Ring, perhaps helping account for its slightly higher score of 96 from nearly 90 reviews. That combination leaves Elden Ring OpenCritic's highest ranked PC game of all time, as well as the second-highest ranked game on any platform this generation behind Super Mario Odyssey.
There's been a little contention in the pre-release coverage, however. We knew ahead of time that Elden Ring would be capped at 60 fps and have surprisingly steep hardware requirements, but several reviewers, including Siliconera editor Kazuma Hashimoto and our own Tyler Colp, reported significant stuttering and slowdown on
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