Debate over whether Elden Ring is too easy or too hard will likely rage until the very end of the world, but whichever side of the fence you stand on: there's a mod for that. Whether you're bashing your head against the walls of Stormveil or finding the whole affair a bit too breezy, two new mods add difficulty modifiers to Elden Ring to suit your purposes.
Easy Mode For Elden Ring is exactly that, but the changes it makes are a little more detailed than simply making enemies easier to kill. It reduces received damage by 50%, but it also adds a 25% damage buff to the player character, while also boosting rune acquisition by 10, which means you can be incredibly OP very easily, if you want.
The mod that steers in the other direction is called Prepare To Die (Hard Mode), which is pretty self-explanatory. Its changes are a little more detailed than the easy mode mod. It boosts the damage, defences and resistance of enemies up to NG+ levels—approximately quadrupling them—while leaving their health, focus and stamina levels the same. But not only that, it also enhances the enemy AI, meaning you'll probably want to use Elden Ring's stealth system more frequently.
«Enemies will see and hear you from much further now,» reads the mod's description. «They will look for you longer and harder when they hear you. When going for a backstab while undetected, enemies can hear you right behind them.» This aspect of the mod is still a work in progress; the AI changes have been applied to about 10% of the game as of writing.
It's not just about making enemies tougher. You won't be able to warp between every site of grace using the mod, as you can only fast travel between churches and cathedrals. NG+ will scale with these new difficulty
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