With B.Jenet not being present in a KOF title since 2008 and Gato being absent from the series since 2005, it was pretty surprising to see them come back in full force as DLC characters alongside the fan-favorite Rock Howard in The King of Fighters 15 to form Team Garou.
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However, this weird team combination works quite well and is absurdly fun to play as in the game's many modes. Furthermore, Team Garou is a relatively beginner-friendly team, with a few minor exceptions that shouldn't be too much of an issue for anyone playing the game since launch. Still, this team brings the heat and has tons of potential, which is all one could really ask for in KOF 15.
If you're relatively new to the genre or series of The King of Fighters, some of its terminologies can be a bit complicated to take in, especially if you're trying to learn the ins and outs of the many systems and mechanics of the game. So, to try and help ease newcomers into the later sections of this guide, we will cover the most common and important terms found in the game below!
However, if you are a seasoned veteran of the genre and series, you will more than likely be able to skip ahead to the main sections of the guide. But, as touched on above, we strongly urge all beginners to give it a quick glance before moving forward to the rest of the guide.
Team Garou covers most playstyles found within The King of Fighters 15 and is amongst the most beginner-friendly squads in the entire game. Despite being the first DLC Team to hit the roster, nothing feels unfair or too safe with Team Garou, but they are still a force to be reckoned with in the right hands.
The All-Rounder and
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