From Software’s highly anticipated title, Elden Ring is just a month away from its official release date. The developers have already revealed that players will be able to complete the game in just 30-minitues if all they are doing is going after the main quests.
In a recent interview on the game during the Taipei Game Show, producer Yasuhiro Kaito opened up about a lot of details regarding the RPG, and what players can expect from it in terms of gameplay.
Yasuhiro states that when it comes to the game length, it will obviously differ significantly from player to player, however,
While the main questline is relatively short, the vast expansive world of the game will offer players dozens of hours of gameplay. Map verticality, ease of traversal, dungeons, and exploration will be some of the biggest aspects of Elden Ring.
While the enemies themselves will be difficult to tackle, From Software will look to make the overall gameplay as stress-free for players as possible, making it one of their more accessible titles.
In the interview, Yasuhiro further goes onto comment,
Fast travel and ease of traversal in Elden Ring are introduced in a way that combats player stress and makes it easier to tackle the various elements in the game while giving as much gameplay freedom as possible.
One of the biggest challenges for the developers was to place enemies in a way that kept players interested without affecting enemy difficulty in any way. Now with the game “going gold” with no more delays, fans are quite excited to finally get their hands on the RPG when it officially launches on February 25, 2022.
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