Link Attacks are one of the core mechanics in Eiyuden Chronicle: Rising. It’s one of the most recurrent tools you’ll be using while fighting, whether you are playing in its default mode or in Simple Mode.
Related: Eiyuden Chronicle: Rising - Beginner's Tips
This move is basically a chain of attacks that will freeze time and swap your current character with another one in your party. The best part about it is that Link Attacks make a significant amount of damage with not-that-much of a cooldown and no cost at all. Let’s see everything you need to know about it.
First of all, you need to have at least one other character in your party to be able to perform a Link Attack. This is because Link Attacks consist of basically a combo move with a tag system, in which you’ll quickly change your character and perform a move with the one summoned — like if this was a fighting game with a tag system.
The first character that will join your party is Garoo, and it will happen during Main Quest 5: The Miner, the Merc, and the Smithy. This is unmissable and the story won’t progress without it.
To do a Link Attack, you only need to press the attack button of the character you’re not using at the moment after performing one attack with your current character on the screen. For example, if you’re using CJ, you need to do an attack with her (a ground attack or an aerial one, it’s the same), and press the button assigned to Garoo at the “exact” moment that the first animation attack ends.
This will depend on how you play, but a piece of good advice on when to do perform Attack Links is after dealing some damage with your regular attacks and being close to finishing the enemy. The reason behind this is that you’ll be exposed for a second or
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