Electronic Arts has added a further 23 patents to its ongoing ‘patent pledge’.
The pledge was initially launched in August 2021, with EA offering to share five of its previously protected patents which improved accessibility for players.
This has grown to 15 patents over the past few years, and now a further 23 have been added, bringing the total to 38 patents.
According to EA, any other game developer can use these patents without having to pay any money or risk being sued.
The newly added patents include the following technologies, as described by EA:
As well as the patents, EA has also released an Unreal Engine 5 plugin which enables in-engine use of its photosensitivity analysis tech IRIS, which it open-sourced last year.
“Through our patent pledge, we’re committing that every developer in the industry will be able to use our accessibility-centred technology patents royalty free,” EA’s original patent pledge statement read.
“Anyone can freely use these patents and implement our accessibility-centred IP in their own games to make them more inclusive.
“This pledge covers some of our most innovative technologies designed to break down barriers for players living with disabilities or medical issues. This includes those with vision, hearing, speaking or cognitive issues.”
The full list of patents available can be found on EA’s patent pledge page.
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