Dying Light 2’s latest update has added a performance mode to the Xbox Series S version of the game, which doubles the game's frame rate.
At launch, developer Techland’s long-awaited zombie parkour sequel was locked to an arbitrary 30fps on Xbox Series S, whereas Xbox Series X owners had the choice between Quality mode (4K resolution at 30fps) or Performance mode (1080p resolution at 60fps).
The 30fps cap didn’t go down well with Xbox Series S owners, as Microsoft’s more affordable console is more than capable of outputting at 60fps in the majority of titles, as seen in other open world games like Assassin’s Creed Valhalla.
Fortunately, the Polish developer has been hard at work to address this disparity and the issue has now been corrected with the latest 1.0.2.0 patch on Xbox. There’s a long list of improvements but the headline one is that the Xbox Series S version now includes a Performance Mode that will run the game at 60fps, meaning those who own the cheaper Xbox can have a smooth post-apocalyptic parkouring experience.
The update doesn’t dismiss Xbox Series X owners either, though, as there’s now a new option called Balanced Mode, which is essentially an ideal compromise between Quality and Performance modes. You’ll still get 60fps but with 1440p resolution instead — in other words, you’re getting the best of both worlds on Series X.
The patch includes a whole host of fixes elsewhere as well, such as fixes to progression blocks in certain quests and issues with the co-op mode. Improvements have also been made to combat along with more natural ragdoll behaviors and audio cues and effects matching the surfaces bodies fall on. From bug fixes to improved UI/UX, the update should provide a much better overall experience
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