The presence of magic and spellcasters is among the most iconic elements of Dungeons & Dragons. Of the thirteen playable classes in D&D, nine classes are capable of casting spells by default while the remaining four classes have access to subclasses that can potentially allow a character to wield even a small amount of magic.
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However, the manner in which different spellcasters can access their magic varies. While some spellcasters learn new spells over the course of their travels, others prepare which spells they'll have readied every day. As this can be complicated for newcomers to spellcasting, we're going to explain everything you need to know about preparing spells in D&D's fifth edition!
Learning spells in D&D is rather straightforward. Once a character learns a new spell, it is added to their available spell list. However, characters capable of preparing spells have access to an additional layer of flexibility with their magic. Rather than needing to commit to which spells a character knows, a character capable of preparing spells is essentially capable of casting any spell on their class's spell list as long as they have available spell slots of the given level. However, a character must prepare which of these available spells they can cast on a given day.
Whenever a character capable of preparing spells finishes a long rest, they prepare a list of spells that they are capable of casting that day from their class's spell list. This flexibility allows a player with the foresight of upcoming obstacles and potential battles to ready the spells that will be the most helpful to help their party, allowing them to easily adapt to a myriad of scenarios.
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